WebJun 5, 2024 · Use Telekinesis on the painter. For the last piece, run on the Treadmill in the center of the room, then collect the gold that comes out. Head to the back of the room and push the button to mix them all together. A scientist will run off with the brick, so go to the back left and use Mind Control on them.
Lego DC Super Villains – Granny Knows Best - YouTube
WebAug 27, 2024 · Check out this guide for a full walkthrough of the Claire Story (Sewers ~ vs. G 2nd Form) from Resident Evil 2, including gameplay tips, guides, and more! ... Once you exit the bus, the gate to the orphanage should be in front of you. Additional tips below. 8: Head inside of the gate, and into the orphanage. Additional tips below. WebDec 13, 2024 · LEGO DC Super-Villains - Level 16: Granny Knows Best (All Collectibles Locations Guide) [PS4/Xbox One] rus199410- Minikit - Graffiti - Red Brick - Hidden C... harry l carter
Stage 16 Minikits - LEGO DC Super-Villains Wiki Guide - IGN
WebFeb 12, 2024 · The Hammer takes the bottom bar off of the front door but you have to break it from both sides. The Alarm Code, a piece of paper that says "code", is used for unlocking the top of the door. The gold Safe Key opens the basement safe. That contains the red Master Key, which unlocks the handle of the front door. WebJun 5, 2024 · Granny Goodness: In Apokolips, on top of Granny's Orphanage. This is right next to the race on top of the building. Firestorm: Super Menacing Throne: This is in Darkseid's Throne Room, above the chair itself. Atrocitus: Jimmy Supply Room: This is in the Daily Planet building. WebList of Granny Modes: Easy – the grandmother moves a little slower, the floors do not creak. There is an opportunity to get a bonus day. Normal – Added 1 bonus day.; Complicated (Hard) – grandmother moves faster. There is an additional lock on the main door. The game-play will remain as on normal difficulty, only it will be necessary to find a battery for the lock. harry l denney of bethel ct